A game about connecting

#1 in over 100 countries & the favorite game of millions. Two Dots is a casual puzzle game that adds a map-based saga progression system to the Dots-style of gameplay. It is the game that helped establish Dots as a creator of thoughtful & elegant mobile games, & continues to grow in popularity & profitability to this day.

Download it for IOS or Android.

 

Role: Visual Design, Product Design

Game Direction: David Hohusen
Game Design: Toby Sarnelle
Engineering: Eddie Cameron, Ksusha Zito, Ryan Wang, Ra’ad Dalaq, Sinclair Target, Andrei Marks, Thomas Wolf
Visual & Product Design: Jak Horner, Jennifer Tan, Jaclyn McKay

Technical Art: Laura Gatti
Illustration: Owen Davey, Matt Stevens
Product Management: Kohta Wajima
QA: David Trammell, Amanda Cosmos
Music SFX: Ross Warriner, Cody Uhler

I joined the Dots team in early 2015 as the visual lead on Two Dots. During my time on the project, helped implement content updates, new game mechanics, a UI overhaul, & several monetization & retention features. I helped establish the weekly event system, Treasure Hunts, as well as the pipeline to support it.

Next Project: Bunch